Archive for category Reviews

Review: Darksiders: Wrath of War

If you haven’t gone to the hyped Bayonetta yet, then you’re off to a good start. Unlike Bayonetta – In Darksiders you play as War, one of the Four Horsemen of the Apocalypse. Initially the plot takes place in nowadays americana downtown setting, demons are meteoring onto Earth to seize control and eradicate mankind from the face of the Earth.
For odd reasons, War gets summoned to Earth to save the mankind, but is then being schemed as no call was given for him to arrive on Earth. A sacred covenant of seven seals has to be broken for the brotherhood of horsemen to arrive on Earth, till then they’re residing where ever they’re residing in Hell. War battles on only to lose as all his powers gets stripped from him, right before a rather large stage climax, only to wake up about 100 years after the incident. Read the rest of this entry »

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BAYONETTA First Climax Demo Micro-review: All booty and music ?

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From Wikipedia:

Bayonetta​ (ベヨネッタ, Beyonetta?) is an action game for PlayStation 3 and Xbox 360, directed by Devil May Cry and Viewtiful Joe series creator Hideki Kamiya at Platinum Games in cooperation with publisher Sega. Set in a fictional city in Europe, the game centers on its title character Bayonetta, who can wield four handguns—among other weapons—and perform magical attacks to defeat various enemies. The game has five difficulty settings; its two easiest ones contain a game mode playable with only one button, similar to a mode Kamiya used in Devil May Cry. Its developers designed its characters with modern style and fashion in mind, and composed for it a largely upbeat and feminine soundtrack.

Development of the game started around January 2007, and it was released in Japan in late October 2009. It has been promoted through a television commercial with music by Japanese pop singer MiChi, look-alike searches, a theme for the Google Chrome Web browser, and an upcoming photo book and soundtracks. Critical reviews of pre-release versions have praised its easily learned moves, fast pace, boss battles, “Witch Time” slowdown mechanic, and character and stage designs. However, they lamented inconsistent frame rates, duller graphics, and technical issues in its PS3 port, as well as its use of camera angles in both versions.


This micro-review is based off the Bayonetta – First Climax Demo for the PS3 port.

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Review: Borderlands.

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Woo~! Finally another review of another game recently released!
If you happen to live under a rock, and doesn’t know what Borderlands is, go check the .wiki page it’s linked to.

But what is Borderlands ?
Borderlands is basicly a brand spanking new innovative combination of my personal favorite game styles, First-Person-Shooter (FPS), and Role-Playing-Game (RPG). Generating a completely never before seen gameplay style, Role Play Shooter (RPS) makes Borderlands stand out from the crowd. Lately the games market has been overflown with single-/multiplayer editions of RPG or Shooter games for the consoles and also for PC.
This review will be focused on the Playstation 3, version of the game. So take that in consideration if you’re reading this review for consideration wether you’re about to get the game.
If you happen to be one of them losers who haven’t already gotten it!

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J-Popcon 2009, a view on the convention.

So, this article will be a review about J-Popcon 2009. Afterall I was an Organizer till saturday noon, after that I was not!

Anyway, I’ll leave the bad sides to another article about J-Popcon, which will also be posted here.

Admittedly it was my first time as an organizer, the former 3 years I’ve been there as an gopher, so this was the first time I actually expected to have to work and get some ‘off-duty’ time to enjoy the convention, but to my disavail, that didn’t happen. I had the greatest of time doing my events friday with Jankip, best of time ever at a convention, and also the time when we didn’t have to do any events. Nonetheless, friday itself was a little bit stress’ish for me, not too much to be unbearable, but it was there anyway. Another organizer obviously had a thorn in my side for doing as I almost pleased, and the fact that he threw a print assignment into my face, because HE had to do something else, and that while there was absolutely no printer available. Nice going, dickface!

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Review: Final Fantasy: Dissidia (PSP)

Today, yours truly obtained a pre-release copy to test the UMD capabilities of the to be released on 4th of September.
Final Fantasy: Dissidia developed and published by Square. The fans to the Final Fantasy games will notice a difference in the gameplay, compared to the previously released games by Square. Usually Square ‘specializes’ in Turn-Based or Time-Based Battle RPGs. With this latest installment, you’ll notice that it still has the RPG spectrum, but it’s actually more a Fighting game, similar to Soul Calibur IV. This change is more than welcome, it gives the sight of Square, realizing how many fans of the game series there really are throughout the world. More than 12million copies of Final Fantasy 7 sold. As for being a fighting game, I would say it’s one of the more spectactular ones, full 3D environments that you can move in and be all tactical.

As for the review, I’d like to say that I only got a limited test edition, which means I didn’t have full access. A deeper review of the game will follow per 4th September or later.

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