Review: Darksiders: Wrath of War
If you haven’t gone to the hyped Bayonetta yet, then you’re off to a good start. Unlike Bayonetta – In Darksiders you play as War, one of the Four Horsemen of the Apocalypse. Initially the plot takes place in nowadays americana downtown setting, demons are meteoring onto Earth to seize control and eradicate mankind from the face of the Earth.
For odd reasons, War gets summoned to Earth to save the mankind, but is then being schemed as no call was given for him to arrive on Earth. A sacred covenant of seven seals has to be broken for the brotherhood of horsemen to arrive on Earth, till then they’re residing where ever they’re residing in Hell. War battles on only to lose as all his powers gets stripped from him, right before a rather large stage climax, only to wake up about 100 years after the incident. Read the rest of this entry »
CosTrip #2 – CAEK BLASTOISE
Where: Copenhagen.
Kongens Have v. Noerreport.
When: April 3rd, 2010.
Time: 12.00 – 18.00.
Theme: CAEK BLASTOISE!
Welcome to 2010! Firing off the first event of 2010 for T3h Syndicate, we’ve lined up CosTrip #2 for ya!
Thoose living in Denmark are all invited, information are described on the facebook event till further translations are made.
Let’s do it wrong this time!
Non-Simultaneous Game Releases.
So, here I am living in Denmark, it’s Europe for most of the non-european people. I hardly believe anyone but Germany, Sweden, Norway and perhaps even UK know about us.
What frustrates the nutcase out of me, is when I have to wait x amount of months for a game release, when the japanese people gets it before everyone else. I’m not saying it’s racial discrimination, but we should sure be thinking about it at least.
There has been quite some handfull other releases that was global. Now which game am I talking about, and why does it frustrate the nutcase out of me? Final Fantasy XIII.
Yes, I’m one of Denmarks biggest Final Fantasy fans, nerds, gamers, know-it-all, whatever. I’ve played them all, done it all, any variations and serveral times in any game with just one single character being levelled up or at low levels. You say it, I’ve done 99% of it. What I haven’t, is played Final Fantasy XIII yet, yet the Japanese and probably some chinese people are enjoying their silly lives playing it. And that makes me a very angry person.
As far I’ve been told and know, the game is 100% dubbed in english/american, which means there’s no extra time needed to translate the entire story, and get the voice-casting done for it, also the subtitles have already been made months prior to release in Japan. So what was the biggest problem of a simultaneous release, I can only contemplate why Square-Enix was unable to produce said type release. Newer games like Darksiders: Wrath of War, Read the rest of this entry »
“You have been playing for 24 hours, go to sleep!”

Have you ever gotten a similar message in the latest array of games?
I saw this first in ‘Metal Gear Solid 4‘, and then in some other MMO games like ‘EverQuest 2‘ and ‘Aion‘. For some reason the game companies think they know better than us. How long we should play? I vote no, except if you’re into the extremes like the japanese gamer that died from cardiac arrest, for sitting a week straight, only moving when he had to use the lavatory, eat or call for food. During the week, he didn’t do anything else but have a non-stop World of Warcraft game, and some random games on a console like PS3. He died, so that makes everyone else in the danger group for playing for an hour?
I’ve been sitting on my, not-very-comfy-chair for approx 12 hours straight, playing ‘Call of Duty 4: Modern Warfare 2‘, and it didn’t cause me any harm, the game doesn’t even post any messages with “You’ve played x hours, take a break.’, I do believe this is on par with the annoying labels on cigarettes saying how dangerous it is to anyones health to smoke. Read the rest of this entry »
BAYONETTA First Climax Demo Micro-review: All booty and music ?

From Wikipedia:
Bayonetta (ベヨネッタ, Beyonetta?) is an action game for PlayStation 3 and Xbox 360, directed by Devil May Cry and Viewtiful Joe series creator Hideki Kamiya at Platinum Games in cooperation with publisher Sega. Set in a fictional city in Europe, the game centers on its title character Bayonetta, who can wield four handguns—among other weapons—and perform magical attacks to defeat various enemies. The game has five difficulty settings; its two easiest ones contain a game mode playable with only one button, similar to a mode Kamiya used in Devil May Cry. Its developers designed its characters with modern style and fashion in mind, and composed for it a largely upbeat and feminine soundtrack.
Development of the game started around January 2007, and it was released in Japan in late October 2009. It has been promoted through a television commercial with music by Japanese pop singer MiChi, look-alike searches, a theme for the Google Chrome Web browser, and an upcoming photo book and soundtracks. Critical reviews of pre-release versions have praised its easily learned moves, fast pace, boss battles, “Witch Time” slowdown mechanic, and character and stage designs. However, they lamented inconsistent frame rates, duller graphics, and technical issues in its PS3 port, as well as its use of camera angles in both versions.
This micro-review is based off the Bayonetta – First Climax Demo for the PS3 port.
Questions from teh Administer.
As the administer of this website, I have a questions regarding the general layout and design of the website.
I know we’ve changed once of late from the original layout to the current layout, however I’d like to see some changes to user accessibility, and also design as well.
Anyone regularily visiting the site, also the members as well, would kindly post a reply to this article on what you’d like to see, and if I should rework the design or find something else ?
Any other comments are welcome as well!
~ T3h Administer.
Changelog:
- Changed Permalinks, will now display as kipzsyndicate.dk/name-of-the-article, rather than kipzsyndicate.dk/php?id=xx.- Changed settings for expirations of which comment fields would be open, was formerly ’14 days’, changed to ‘never’.
(Comment fields were never supposed to expire, this flaw was recently discovered and fixed now.)
Review: Borderlands.
Woo~! Finally another review of another game recently released!
If you happen to live under a rock, and doesn’t know what Borderlands is, go check the .wiki page it’s linked to.
But what is Borderlands ?
Borderlands is basicly a brand spanking new innovative combination of my personal favorite game styles, First-Person-Shooter (FPS), and Role-Playing-Game (RPG). Generating a completely never before seen gameplay style, Role Play Shooter (RPS) makes Borderlands stand out from the crowd. Lately the games market has been overflown with single-/multiplayer editions of RPG or Shooter games for the consoles and also for PC.
This review will be focused on the Playstation 3, version of the game. So take that in consideration if you’re reading this review for consideration wether you’re about to get the game.
If you happen to be one of them losers who haven’t already gotten it!
J-Popcon 2009, a view on the convention.
So, this article will be a review about J-Popcon 2009. Afterall I was an Organizer till saturday noon, after that I was not!
Anyway, I’ll leave the bad sides to another article about J-Popcon, which will also be posted here.
Admittedly it was my first time as an organizer, the former 3 years I’ve been there as an gopher, so this was the first time I actually expected to have to work and get some ‘off-duty’ time to enjoy the convention, but to my disavail, that didn’t happen. I had the greatest of time doing my events friday with Jankip, best of time ever at a convention, and also the time when we didn’t have to do any events. Nonetheless, friday itself was a little bit stress’ish for me, not too much to be unbearable, but it was there anyway. Another organizer obviously had a thorn in my side for doing as I almost pleased, and the fact that he threw a print assignment into my face, because HE had to do something else, and that while there was absolutely no printer available. Nice going, dickface!
J-Popcon Countdown!
Dun dun duuuuuuuun!
Only 5 more days till J-Popcon goes off the stable!
Multiple ‘Kipz Syndicate members will be present! Both Founders will of course be present there, Madkip being a part of the staff team, and Jankip as a “forced” to attend as a staff as well as Madkip seemed to have wanted a co-host for some events!
Unfortunately our foreign members will not be able to attend, for their behalf we’re sorry, and can only entertain them with photos from throughout the weekend.
Are you guys as excited as we are ? I bet you are, we’re very excited to meet everyone that we’ve not seen, talked with or been interactive with for a long looong time. We hope that our fans will pay us a visit and say ‘O HAI!’ or something in that regard.
By our information even some of our members are attending the Cosplay Show, we’ll have photos up as Madkip is bringing his big ass photo rig with him, expect ‘Kipzness, Mana/Health Potions and awesomeness!
Attending ‘Kipzers:
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| Madkip |
(List is to be updated.)
As we say here!
C U TH-AR!
Project Natal, a fail or pass ?
Lately Microsoft release press info about “Project Natal”, for the Xbox 360 gaming console. Albeit being an very interesting concept of the gaming industry, by removing the controllers and using the entire body as an controller seems like a good idea.
However, how far will it go ? Let’s take some simple games like Gears of War 2, which is the grand game for Xbox 360, almost on par with Halo 3/Halo 3 ODST.
Well the concept was probably not evolved or developed to be used with theese games, as they require 8-way movement on the map, and how would you aim your weaponry ?





